Save me!
A short story puzzle game where every step counts.
Made in 4 days for the GMTK Game Jam 2026 (Theme: Count Down).
This is a short and sweet puzzle game. There's no traditional fail state. If you run out of turns or get stuck, just hit the Undo key to rewind your mistakes.
Content Warning: Please note that the story touches on mature and sensitive themes, including discussions of mortality.
Controls
- Arrows / WASD: Move
- Spacebar / E: Interact (press buttons, etc.)
- 1, 2, 3 / R: Switch character
- Q: Undo
The Team
You'll need to use all three of them to clear the levels.
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Chloe The small one. She can squeeze through narrow gaps in the walls. |
Cole The tech guy. He fixes broken control panels (the ones with blue cables). |
Marcus The big guy. He pushes the heavy obstacles out of the way. |
Credits & Attribution
- Developer: Filip Kraus (aragon789)
- Base Template: Godot 4.6.2 template project by hatmix
- Font: Jersey 15 (c) 2024 The Jersey 15 Project Authors
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 3.0 out of 5 stars (1 total ratings) |
| Author | aragon789 |
| Genre | Puzzle |
| Tags | 2D, Game Maker's Toolkit Jam, Godot, Horror, Pixel Art, Short, Singleplayer, Turn-based |






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